Donnerstag, 8. April 2010

Yeah, unittests ;)

desktop:/var/www/moservice$ phpunit --bootstrap=tests/library/bootstrap.php tests/library/
PHPUnit 3.4.10

............................................................ 60 / 250
............................................................ 120 / 250
............................................................ 180 / 250
............................................................ 240 / 250
..........

Time: 5 seconds, Memory: 17.50Mb

OK (250 tests, 1518 assertions)

Samstag, 3. April 2010

Weekly Update of Cygnus Aces #1

A short update what was in the making this week.

  • Setup of the Server that the game is running on (couchdb, mysql, apache, memcached, 5 virtual servers)
  • Finalising the event api and reimplemnting most of te events thaat occured in the original game
  • Making it possible to start the next turn
  • logging of turn data
Some things i started but didn't finish:
  • Facebook loggin integration
  • Testing on jqtouch unerinterface library
All in all the results are ok. I restructured the Sprint Informations and created a backlog, instead of planning 10 Sprints ahead. In Progess now is sprint 5 with the following todos:
  • Login (done)
  • Logout (done)
  • create account
  • account page
The Backlog as it is sorted by now as following
  • buy army
  • buy planets
  • split client controllers to modules
  • split service controller to modules
  • implement status bar
  • implement post for service controller
  • tests for service controllers
  • own db for service controller tests
  • automate client and server tests
  • create Account via Facebook
    • Login via FB
    • fbid to db
    • PUT new dump to DB
  • create account form and handler
    • Add create Account via FB
  • Logout via FB



Freitag, 2. April 2010

Hello cygnus

This is the first post of the cygnusaces development blog. Cygnusaces is a turn based MMOSG (Massive Multiplayer Online Strategy Game) for browsers, especially mobile devices.
The game is based on a Open Source PHP Browser game, known as Solar Imperium.
The whole game code is actually under a 100% re-write and on it's way to a public alpha.
More soon.